Swordman

To get a job as Swordman, you got to find [Swordman Master] in East of Ancient Palace Guild 2F

  1. STR(=Strength)10 have to be full filled to request job switching.
  2. Player got to hunt monster; [Bawoo] which looks like wild dog.Player must take [Meat] for quest goal.

    Player can find [Bawoo] around Snop Hill, Killer Bee Hill, and Utena Lake
  3. Talk Swordman Master for reporting
  4. When player become a Swordman, new skill ;[Quick Slash Combo1] will be added to your skill

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Fencer

To get a job as Fencer, you got to find [Fencer Master] in West of Ancient Palace Guild 2F

  1. STR(=Strength)10 have to be full filled to request job switching.
  2. When you are talking with [Fencer Master], NPC will give you the order.
  3. Player got to hunt monster; [Killer Bees] which is in the west side. Player must take [Poisonous Honey Bee Sting] for quest goal.
  4. Talk Fencer Master for reporting
  5. When player become a Fencer, new skill ;[Flying Spear] will be added to your skill, and [Phantom Mask] for reward


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Scout

To get a job as Scout, you got to find [Scout Master] in South of Ancient Palace Guild 2F

  1. STR(=Strength)10 have to be full filled to request job switching.
  2. When you talk to Scout Master, player will be moved automatically to Battleship Island or East  Acronia Field.
  3. The way to:

Emil Race : East Acronia Field → Utena Lake → East Acronia Field  → Uptown

Dominians & Titanians : 1 o'clock warp point at Warship Island → Morg Cliff → Killer     Bee Hill → West Acronia Field  → Uptown

  1. When player talk to Scout Master, player become a Scout.
    [Hiding] will be added to your skill tree and [Phantom Thief Mask] will be earned as prize

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Archer

To get a job as Archer, you got to find [Archer Master] in North of Ancient Palace Guild 2F

  1. INT(=Intelligence)10 have to be full filled to request job switching.
  2. When you are talking with [Archer Master], NPC ask to bring [Self-Made Arrow].
  3. Player need [Tree Branch] & [CockKo Wing] to make [Self-Made Arrow].

    Player can get a [Tree Branch] by hunting [Tree] type monster and [CockKo Wing] is from [ChockKo]
  4. The way to the monster:
    Uptown East → East Acronia Field → Acronia Forest → Fareast Highway → Eastor Cape
  5. When player get the material, talk to [Weapon Craftshop Keeper] who is in 6 o'clock area of Downtown
  6. [Weapon Craftshop Keeper] will build [Self-Made Arrow] for player and then talk to Archer Master again.
  7. When player become a Archer, new skill ;[Throwing Weapon construction] will be added to your skill. and [Training Bow]  & [Belt Quiver] will be earned as prize.

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Wizard

To get a job as Wizard, you got to find [Spelluser Master] in East of Ancient Palace Guild 3F

  1. MA(=MagicPower)10 have to be full filled to request job switching.
  2. When you are talking with [Spelluser Master], NPC will ask to meet [Magic] in Downtown.
  3. [Magic] is in North side of Downtown.
  4. When you have listened whole explanation from [Magic], please talk [Spelluser Master] again.
  5. Answer
    Q1. Energy Shield
    Q2. Enegry Bolt
    Q3. Create a Mirror Image of Yourself
  6. When player become a Wizard, new skill ;[Energy Bolt] will be added to your skill.
    and [Opal Pendant] will be earned as prize.

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Shaman

To get a job as Shaman, you got to find [Spelluser Master] in East of Ancient Palace Guild 3F

  1. MA(=MagicPower)10 have to be full filled to request job switching.
  2. When you are talking with [Spell User Master], NPC will ask to meet [Shelley] in Downtown.
  3. [Shelley] is in the middle east of Downtown.
  4. When you have listened whole explanation from [Shelley], please talk [Spelluser Master] again.

Then NPC will ask 3 questions. If player fail, player have to talk with [Shelley] again.

  1. Answer
  2. Q1. Wind
    Q2. Earth
    Q3. Water
  3. When player become a Shaman, player can chose one of new skill ;[Fire Ball],[Ice Arrow],[Earth Tremor], and [Thunder Bolt]

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Vates

* Blue fonts are only belonging to the Dominians & Titanians Race.
To get a job as Vates, you got to find [White Church Vates] in White Church

  1. MA(=MagicPower)10 have to be full filled to request job switching.
  2. When you are talking with [White Church Vates], NPC will give you the order.
  3. Player got to meet [Light Fairy] to full filled  [White Church Vates] order.
  4. The way to [Light Fairy] : 7 o'clock warp point at East  Acronia Field → Utena Lake → Archronia Eastern Coast
  5. Talk with White Priest at 9 o'clock area of East Acronia Coast
  6. When you meet with [White Church Vates] again in white Church, NPC will ask to meet [Sailor] in Downtown.
  7. [Sailor] is around 2 o'clock area of Downtown.
  8. When you have listened whole explanation from [Sailor], please talk [White Church Vates] again.
  9. Answer
  10. Q1. I want to heal as many perple as possible!
    Q2. Light Fairy
    Q3. Yes
  11. When player become a Vates, new skill ;[Heal] will be added to your skill, and [Holy Hat] will be earned as prize.

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Warlock

* Blue fonts are only belonging to the Emil & Titanians Race.
To get a job as warlock, you got to find [Black Church Vates] in Black Church

  1. MA(=MagicPower)10 have to be full filled to request job switching
  2. When you are talking with [Black Church Vates], NPC will give you the order.
  3. Player got to meet specific NPC to full filled  [Dark Church Vates] order.
  4. The way to Dark Fairy : West Acronia Field → 8 o'clock warp point at Killer Bee Hill → Talk to 'Grielmo' at Undead island (w/ Paper Note x1) → Then enter the Undead Island
  5. Talk with Black Church Vates.
  6. When you meet with [Black Church Vates] again in Black Church, NPC will ask to meet [Mr.Black] in Downtown.
  7. [Mr.Black] is next to step at 6 o'clock.
  8. [Black] will explain few things. You have to listen carefully.
  9. Because [Dark Church Vates] will ask you 3 questions for the job switching.
  10. When you have listened whole explanation from [Dark], please talk [Black Church Vates] again.
  11. Then NPC will ask 3 questions. If player fail, player have to talk with [Black] again.
  12. Answer:
  13. Q1. There's nothing like that!
    Q2. Light property
    Q3. Dagger
  14. When player become a Warlock, new skill ;[Black Widow] will be added to your skill,
    and [Brooch of the Darkness] will be earned as prize.

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Miner

To get a job as Miner, you got to find [Miner Master] in West of Ancient Palace Guild 3F

  1. When you are talking with [Miner Master], NPC will ask to bring 3 [Iron ●●●●] →  Iron Lump
  2. Hunt [Iron Ore Rock] and take [Metallic Stone] to [Weapon Craftshop Keeper]  for refining
  3. Refining cost 100G per each
  4. When player bring 3 [Iron Lump] to the [Miner Master], player will become [Miner]

Player will learn new skill; [Ore Knowledge] and [Miner's Bandana]&[Miner's Furnace] will be earned as prize.


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Farmer

To get a job as Farmer, you got to find [Farmer Master] in North of Ancient Palace Guild 3F

  1. When you are talking with [Farmer Master ], NPC will ask to bring 2 [Giant Barley ●●●●●] → Giant Barley Straw
  2. Hunt [Giant Barley] and which is in Acronia Forest.
  3. The way to the monster:
  4. East Acronia Field → Acronia Forest
  5. When player bring 2 [Giant Barley Straw] to the [Farmer Master], player will become [Farmer]

Player will learn new skill; [Cultivate Plant] and [Cotton Ribbon]&[Flower Brooch] will be earned as prize.


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Ranger

To get a job as Ranger, you got to find [Ranger Master] in South of Ancient Palace Guild 4F

  1. When you are talking with [Ranger Master], NPC will ask to bring 2 Animal [●●●●] → Bone
  2. Player got to hunt monster; [Bawoo] which looks like wild dog. Player must take [Bone] for quest goal.
  3. Player can find [Bawoo] around Snop Hill, Killer Bee Hill, and Utena Lake
  4. When player bring 2 [Animal Bone] to the [Ranger Master], player will become [Ranger]
Player will learn new skill; [Bivouac] and [Neck Goggles] will be earned as prize.
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Merchant

To get a job as Merchant, you got to find [Merchant Master] in North of Ancient Palace Guild 4F

  1. When you are talking with [Merchant Master], NPC will ask to deliver [Letter] to Senile Old Man
  2. Senile Old Man is in 3 o'clock side of Downtown
  3. Senile Old Man will ask to bring [Grandfather's Wallet] from [Old Man's Child]
  4. Senile Old Man will ask to bring [Grandfather's Handkerchief] from [Old Man's Grandson]
  5. 9 o'clock area of Downtown
  6. Senile Old Man will ask to bring [Grandfather's Cane] from [Old Man's Friend]
  7. 7 o'clock area of Uptown
  8. Senile Old Man will ask to bring [Grandfather's Glasses] from [Old Man's Subordinate]
  9. 5 o'clock arae of Downtown
  10. Senile Old Man will ask to bring [Grandfather's Pants] from [Old Man's Daughter-in-Law]
  11. 2 o'clock area of Uptown
  12. Senile Old Man start to mumbling; [Grandfather's Denture] from [Crybaby]
  13. 7 o'clock area of Downtown
  14. Senile Old Man will ask to deliver [Merchant Master's Stamp] to [Merchant Master]
  15. When player bring [Merchant Master's Stamp] to the [Merchant Master], player will become [Merchant]
    Player will learn new skill; [Packing] and [Tote Bag] will be earned as prize.